To illustrate how to edit, and later add, a configuration we’ll start with a template Android project: In other words, you can set separate project settings for each Configuration|Platform combination that you have available in your project. You can also further define platforms so that you can have separate project settings depending on whether you are building for a device or emulator. You can set what linker options to use in each configuration, what architectures (CPUs) to build for, etc. In the default Debug configuration, for instance, debugging will be enabled, while in a Release configuration it will not be. Simply stated, configurations are a set of project properties. Today, we’re going to dive a little deeper into the world of build configurations to see how they can greatly improve your build times and productivity. What may be less clear, though, is what’s actually happening when you switch configurations, or how to add your own custom configurations. It seems obvious to use the Debug configuration when building your project for debugging and to use the Release configuration when building your project for release. Most developers are familiar with the Debug and Release configurations in most solution templates in use.
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